Posts tagged link

What type of media belongs in a library? (or, Who Are We?)

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I’ve been getting alot of questions lately: “what IS 8bitlibrary“?

6 months ago i would have said “it’s the gaming-in-libraries blog”! And I’m not, 6 months later, saying that statement is wrong. But we’re about a bigger issue, and that is: “we’re the #makeithappen blog“.

In libraries, #makeithappen is a taking new exciting ideas and seeing them through to the end. It’s the blog about all the really cool new stuff people are actually doing in libraries.

I had the opportunity to watch the Joaquim Phoenix movie I’m Still Here thanks to the Netflix instant queue. It was a great documentary about Joachim trying to become a Hip-Hop star. I won’t give spoilers, but the end, to say the least, “leaves you wondering”.

Tonight, again because of the Netflix Instant Queue on Xbox, I got to see the 1998 documentary Wrestling with Shadows, which ultimately chronicles the end of Bret Hitman Hart’s WWF career, with the Montreal Screwjob being the crux of the story. Everyone KNOWS wrestling is scripted, and the movie takes you through the process of how wrestling IS scripted. However, the end of the movie is the story of a script gone wrong, where the person who was supposed to win was “screwed”. In the 90s wrestling era, this was a defining moment of “OMG, wrestling can be REAL sometimes!!!”.

When the movie started, I felt that the fact that a documentary was being recorded at the convenient moment when the ultimate wrestling “real” outcome (vs the usual fake wrestling) was proof that even at the time wrestling was “real”, it was also an elaborate hoax.

I suggested to my wife that this would be a great program for a library (like a book discussion, but with movies instead of books). Show both movies and have people discuss the fictional and the factual elements of both, and maybe try to decide which told a better fictional but factual story.

My wife said “this doesn’t belong in libraries“. There’s lots of dicks, boobs, balls, sex, and drug use in the Joachim movie after all, and the wrestling movie was full of violence: everything we love to censor.

I thought back to all the books I have read since becoming a librarian. Lots worse violence. Way more sex and drug use. Much more graphic violence. They are making a MOVIE out of The Perks of Being a Wallflower, after all! As an aside, that book was set right in the same historical period as the Montreal Screwjob.

I said to myself: WHY is it ok to have certain forms of “inappropriate” expression in books but not movies? Why do we treat some forms of media as sacred, and other forms as dirty?

This, of course, is also what 8bitlibrary.com is about. We believe that storytelling media shouldn’t be judged just because it is presented in a certain media format and not another.

And so, I ask, how have libraries dealt with “controversial” content in one form of media that is less-controversial in other forms? We already know that some library board in the middle of nowhere decided to ban their library from showing the Michael Moore movie Sicko just because they didn’t agree with the argument the movie made. I’m sure they already own books that make similar arguments, and no one cares. Cranky Kong, Donkey Kong’s grandfather, would probably applaud their ban.

So, should libraries ban content in some formats and not others? And, do you feel like 8bitlibrary.com is just a “gaming blog”, or do you feel like we talk about gaming so much because we are touching on an issue that is really relevant to current libraries?

I wrote an article in January 2011′s School Library Journal along with 8bitlibrary.com contributor Beth Gallaway on the USA Supreme Court Case on First Amendment Rights and how they apply to video game content (vs, say, the same content in a Bugs Bunny cartoon). Same issue, different media format.

I would really love to get a convo going, either here, on twitter, or on facebook, about what you think!!!

Thanks for reading, true believers.

#makeithappen!

The ACRL 2011 Social!

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Drop in when you can, leave when you can, it’ll be a blast!

The ACRL 2011 Social!
Thursday March 31st at 07:00pm – 01 April at 02:00am
The Field House. 1150 Filbert St., Philadelphia, PA.

RSVP on The Facebooks!

If you tell the bartender you are w ACRL, they are hooking us up with drink specials: $3 domestic beer, $4 wine, and $5 mixed drinks from 7 to 10pm. see you there, invite your friends, tweet it http://fb.me/Eotuk6cx

ALA Comic Book and Graphic Novel Member Initiative Group

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Hey 8bitlibrarians,

Guess what? We’re starting a Comic Book and Graphic Novel Member Interest Group in the American Library Association! Robin Brenner, Creator and Editor-in-Chief of www.noflyingnotights.com & I will be co-conveners, with the fab Tina Coleman serving as our ALA Staff Liaison.

BUT WAIT! Before we can make it happen, a

“Petition to Establish a Comic Book and Graphic Novel Member Initiative Group
in the American Library Association”

must go before the ALA’s Committee On Organization (COO) to be voted on and approved. We need 100 signatures on that petition. Would you kindly help us get them?

Enclosed in this post is the petition and the statement of purpose for the newly proposed group. If you are an ALA member-in-good-standing (i.e., you’ve paid your membership dues) and you’d like to sign your name to the petition, please fill out this info. An automated email will be sent to my email box and will serve as your digital signature.
Thanks so much, and please help us spread the word by posting / tweeting this link: 8bitlibrary.com/?p=2101


And here’s what you are agreeing to when you email me:

Petition to Establish a Comic Book and Graphic Novel Member Initiative Group
in the American Library Association

To the Committee On Organization (COO)

We, the undersigned members in good standing of the American Library Association, ask that the Committee On Organization approve the establishment of a Member Initiative Group (MIG) concerned with comic books and graphic novels in libraries, pursuant to ALA policy and refer to Council the following “statement of purpose” for the MIG,

“To provide a method for engagement and networking among ALA members interested in comic books and graphic novels. To collaborate with ALA units to support the inclusion of comic books and graphic novels in library initiatives and programs across the Association. To advocate for wider incorporation and acceptance by the profession and the Association for comic books and graphic novels in library services, programming, and collections. This group is open to all members, and encourages participation from members from all library types and members who serve various library user demographics.”

IF YOU AGREE to this, please click here to email me!

Thanks errbody. – J2theP

http://blog.8bitlibrary.com/sign-the-petition/

Supreme Court Justices Debate Video Game Ban

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NY Times: Justices Debate Video Game Ban

Let’s make the connection between Banned Books Week  and this article.

“What’s a deviant violent video game?” asked Justice Antonin Scalia, who was the law’s most vocal opponent on Tuesday. “As opposed to what? A normal violent video game?”

“Some of the Grimm’s fairy tales are quite grim,” he added. “Are you going to ban them, too?”

“How is this any different,” Justice Sonia Sotomayor asked, “than what we said we don’t do in the First Amendment field in Stevens, where we said we don’t look at a category of speech and decide that some of it has low value?”

Justice Alito said the experience of playing a video game was different in kind from reading a book or seeing a movie. He described a game in which players throw their enemies into a meat grinder.

“Reading that is one thing,” he said. “Seeing it as graphically portrayed” is another thing.

“And doing it is still a third thing,” he added.

Where do you stand on content issues in new digital media?

Amateur Video Game Composers

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Coming off of yesterday’s post about the ALA’s Office of Intellectual Freedom Machinima contest, I decided to talk more about using video games as a medium for creative expression. Yesterday I talked about video games & film, today, video games & music!

CHIPTUNE

Chiptune is a genre of music where the composer and/or performer uses the sounds generated by “retro” video game or computer hardware as the instrument. Instead of playing a guitar or a trumpet or a violin, they play a Gameboy. Or a Commodore 64.

The phrase “8 bit” evokes a certain nostalgic emotion attached to video game culture, which is why the movie we linked to in yesterday’s post was titled 8-bit, why we’re called “The 8bitlibrary”, and where this collective of chiptune musicians get their name:

8BITPEOPLES

Before I was a librarian blogger, I was a video gamer. And as such, I got into this crazy genre of music called chiptune. The 8bitpeoples are a collective of musicians who use classic video game hardware to make music and then give it away free on the internet. I actually think they are at least part of the reason why I ended up becoming a librarian: the idea that information and expression should be free (including artistic expression) is one of the core principles of librarianship. The contest that spawned yesterday’s post, and inspired today’s, is thanks to the efforts of the ALA Office of Intellectual Freedom in fact!

8bitlibrary.com is inspired a bit by them as well; while the “8 bit” in the name we took because of its nostalgic nature, and the “library” because of our love for Library Garden et al, the idea of “a collective of creative outside-the-box thinkers” in this field is at least partly inspired by the 8bitpeoples.

This is something librarians should seriously think about as we move forward: we aren’t book depositories. Even things like literacy are only part of what we do. Let’s take our inspiration from a variety of sources. Musicians. Chefs. Artists. I would love to see a wave of librarians who say “I became a librarian because of an example set by a musician“. I had a convo with Allen McGinley on our way down to #ALA10: he said he would love to see a librarian on the cover of Rolling Stone magazine, not as a musician, but as a librarian. I ended up using that as one of my two goals for an exercise we did during an ALA Emerging Leaders event.

Anyway, enjoy some free Chiptune music via the 8bitpeoples:

one of my favorite Christmas Albums, ever:

The 8 Bits of Christmas - The 8bitpeoples

Who doesn’t love Axel F?

Banned Books Week ’10 Machinima

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As the video game medium grows in cultural importance, it is natural that game players will want to use these communication tools (are they REALLY games?) in creative ways. A good friend of 8bitlibrary.com, filmmaker Justin Strawhand, released a documentary in 2006 titled (appropriately) 8 bit. The trailer for the movie, interestingly enough, includes a shot of an artist who used a video game to depict “book burning”, see if you can catch it about 1 minute in:

The largest movement towards “using video games as to make art” is called Machinima. When you make a Machinima, you record video game characters as your “actors”, the video game is your “set”, and you are the director. Machinima is so popular that the PR campaign for the upcoming game Halo: Reach include humorous machinima commercials using Halo as the tool to make the commercials. Here’s an example of machinima:

And that brings us to the American Library Association’s Office of Intellectual Freedom’s contest:

Banned Books Week 2010: Second Life Machinima Contest

Calling all filmmakers! As part of our celebration of Banned Books Week (BBW) in Second Life this year, we’re inviting everyone to take part in our Banned Books Week Machinima Contest. Machinima is filmmaking within a real-time, 3-D virtual environment like Second Life.

Your inspiration for your machinima entry should be “Think For Yourself and Let Others Do the Same,” the theme for this year’s BBW campaign. Submissions will be accepted between August 22 and September 25, 2010. Participants can enter as many videos as they’d like. The grand prize winner will receive 10,000 Lindens; a BBW 2010 T-shirt; and their video featured on the OIF Blog and in AL Direct. For more information about the contest, including rules and specifications, please click here. For further questions regarding the contest, please contact Tina Coleman (AKA, Kay Tairov in Second Life) via e-mail at ccoleman@ala.org.

You know 8bitlibrary.com will be participating! We will for sure be taking that little clip of a “video game book burning” as inspiration.

Please help us help the OIF spread the word about the contest by tweeting this link: http://bit.ly/deMZui

Simple & Easy Shared Library Ideas (via Infolink)

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Mary Martin, director of the Long Hill Public Library in NJ recently did a poll on the listserv for Infolink, one of our regional library cooperatives in NJ, and the results were so good I had to share them with you 8bitlibrary.com readers! Hope you can pass these ideas on as well!

NJ has a truly great library community.

*************************************************************************************************
Simple & easy shared library ideas – August 2010

Ways to Engage Patrons
Front Desk Raffle
Run a fun contest at the circ desk every few months (e.g. get a quote from a book, display it and have patrons guess origin of quote. Those who guess correctly are entered into a drawing to win something simple (a gift card to Starbucks, DD, etc)

Raffle Ticket Inside Book
Variation of above, but put a “raffle” ticket inside books so people will be surprised when they find the ticket. (Bestsellers, hot movers, etc). The raffle ticket could even ask people for their opinion of the book.

Summer storytime

Does your town have a pool or a lake? There’s no law that says storytime must always be offered at the library. One library does a special storytime at the pool during the summer.

Book Bingo for the Whole Family

“Join us to play Bingo and win a book! All ages welcome, parents and grandparents too! No registration required.” All you need is some refreshments and some books as prizes (they use donated books so there is no cost aside from the refreshments). This has been very popular – the library who ran this had over 70 people in July.

Adult Summer Reading Program
A librarian writes: Based on this year’s water theme, we expended to the elements in general. We asked people to read a book or watch a DVD concerning the elements. We provided a list of suggestions to get them going. For each title, they fill out an entry slip for a drawing. We’ll do a drawing for some mugs at the end of August.

Teen summer reading program
At Long Hill we run both a teen and an adult summer reading program. For each book the patron reads or listens to, they fill out a raffle ticket. We draw winners weekly, and they win either a mug or a book (we use donated books as prizes). At the end of the summer we have one grand prize teen winner and one grand prize adult winner, each win a $25 gift card to Borders. We also offer the option for the patron to review the book, and we post their reviews on our library blog.

Storytime for Grownups

Because why should kids have all the fun?

Blind Date with a Book

In late January/early February, wrap up some books in brown paper, decorate with Valentine’s Day theme and encourage patrons to choose one to take home. Long Hill did this last year, it was fun and patrons enjoyed the opportunity to check out a book they might not otherwise have chosen.

Happy Holidays from the Library Staff!

Engage the staff by asking them to recommend holiday or winter themed books or DVDs. Then create a bookmark with their recommendations and give it out to library patrons.

Sharing Our Knowledge w/ Patrons
Staff Picks/May We Recommend?
Display backlist titles or staff picks that people may not have had a chance to read, at the front desk. You’d be surprised at how the staff picks fly off the desk. One caveat: pick books that are in good shape with interesting cover art. They are more likely to catch patrons’ interest.

If You Like cards in the stacks near popular authors

“If you like James Patterson you might also like….” these have been very popular at our library, I am happy to share the cards with anyone who wants to use and/or modify them.

Help patrons find their way around Nonfiction with shelf end cards that include not only the Dewey numbers but the subject patrons will find within that Dewey range – e.g 910.202 – 940.54 Geography, Travel, Ancient History or 600 – 618.24 Nutrition & diets, health & medicine

Recent Returns cart
In front of the circ desk, we have a cart where we put recently returned new books. We deliberately put the cart next to the book drop at the desk, because right after people drop off their old set of books is when they’re looking for new stuff to read. It cuts down on shelving, gives people a smaller section of books to browse.

“Bestsellers You Haven’t Read Yet”
Create a new section right next to New Fiction (or even use a folding bookcase or cart in front of the circ desk) with colorful books by big authors (Grisham, Roberts, Patterson, Picoult etc). You could even do a variation on the theme and do a “Best Books You Haven’t Heard Of” or a “Staff Picks” section. Assign someone to keep the display fresh and replenish it when necessary.

Get those oversized books circulating!
A librarian writes: “One thing we do is combine our browsing shelf with two lower shelves, and we choose a selection of oversized books there. Our oversized books tend not to go out as much as the other books, mainly because they are shelved separately. By showcasing them, not only do they go out, but people will go to the oversize shelves more than before.”

Oversized art books
One library I visited has a special set of shelving near the circ desk where they display oversized art books. As soon as they created this special section, the circulation of this type of book skyrocketed.

Summer Reading Lists
Make sure you have printouts of the local schools’ summer reading lists (both required, and recommended), and put them in binders. It may also be nice to post links to the reading lists on your library’s web site. We didn’t have the K – grade 5 recommended reading lists printed out until one of our staff members mentioned that she was getting a lot of requests for them. So I talked to the elementary school librarian and got the lists, then printed them & posted on our website.

Creative use of volunteers
Reading Buddies (teen volunteers)
Teen volunteers come in to read to little kids. Great all year round but especially during the summer when you have all those teens who want to volunteer

Computer Tutors (adult volunteers with computer skills)
Adult volunteers who have computer skills come to the library once a week at a set time, and help whoever comes in with their questions. It’s been very successful at Westwood Library and they’ve gotten great feedback from their patrons.
Another library described a similar program, PC Tutoring. They offer one-on-one computer tutoring to patrons twice a month, on several PC basics.

Better Communication with Patrons
Ask patrons for help in maintaining your collection
Patrons complaining about DVDs, audio CDs not working properly? You can create a simple slip asking patrons “Help us keep our collection in good repair” and including checkmarks where they can indicate what is wrong with the item. Then train staff to look for those checkmarks when an item is returned. And clean/repair item before it is reshelved.

Ask for what you need in your answering machine message
At Long Hill, we noticed that when people left messages for us at the front desk they usually failed to give us the info we needed (e.g. if it was a renewal) or they would be crystal clear in their message up until they told us their last name, which always ended up sounding like “Blarfengar.” So we changed our answering message to say “We’re sorry we missed your call. Please leave a message with your name, and please spell out your last name for us. Provide your phone number and your request. We’ll return your call as soon as we can.” This friendly message that clearly tells them what info we needed from them. It has cut down on the head-scratching we were doing when we checked our messages.

“You don’t have enough mysteries.”
One librarian writes: I met an elderly gentleman at a community event. He told me he stopped using our library because we didn’t have many mysteries. When I asked him for more details I learned that he thought the only mysteries we owned were on the New Book shelves. So now we have a sign on our New Mysteries shelves that says “We have over 7,500 mystery novels and many others available from other libraries at no charge…”

Cheap Advertising/Marketing
Use printable business cards to advertise services. For instance, if you want to promote Reference USA you can print business cards and hand them out to business patrons for them to file in their wallet, where they might actually have a chance of finding it when they need it.

Contact your local newspaper and find out if they have “community blogs.” Long Hill’s local newspaper encouraged us to start a blog with them. We use it to promote library events and what is interesting is that the newspaper staff read our blog, so occasionally they will print an article in the paper about the library even though we didn’t send them a press release – they just take the info from our blog.

At Long Hill we get BookPage book review magazine (for patrons) and we subscribe to the NextReads database (providing 21+ book related email newsletters people can sign up for.) When BookPage comes we put a sticker on it saying “Like what you read here? Sign up for NextReads for even more great recommendations.” To increase use of NextReads newsletters we also created easy sign up sheets and put them all around the library (including in our New Book binder) to encourage people to sign up. (We also use NextReads for our monthly children’s events email newsletter.)

Tax Forms
As you know the State of New Jersey stopped providing tax forms and instructional booklets this year. One of Long Hill’s staff members suggested we print out a couple copies of the instructional booklet, put them in binders and allow patrons to check them out for 7 days. This was a great way for us to serve the patrons

Easy Technology Tools
A librarian writes “We are a small library and only have 4 public Internet computers. We also have a large number of latchkey kids. This summer we decided to implement separate adult and juvenile usage times. Adults get their time on the computers from 10:30 to 12:30 and kids get their time from 2 to 4. Now we don’t have adults complaining about the noisy kids at the computers with them, and can guarantee that kids won’t be bothered by adults during their designated time period.”

Digital frame
You can get a cheap digital frame and put pictures from library events on it. Long Hill has this at our front desk. The kids especially are mesmerized by this – they look for themselves and their friends in the pictures.

National Gaming Day ’10 / HELP!

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Via http://ngd.ala.org!

#NGD10

We’re happy to announce that libraries can now register for National Gaming Day 2010, which will take place on Saturday, November 13.

Registering will also get your location on the national map we’ll be promoting to both the public and the press. Does your library plan to participate in the national Rock Band and/or Super Smash Bros. Brawl tournaments? Be sure to register so we can work with you ahead of time to get everything in place and tested.

National Gaming Day needs your help!!!

Please visit this link for the full post. Help us help the gaming-in-libraries cause!

Hi, Everyone –

I’m happy to say that we have more international libraries signing up for National Gaming Day this year. Unfortunately, we can’t ship the free donation to them, but they still want to participate (hooray for international libraries!).

Right now, a foreign services librarian with the State Department named Elenita is working with libraries worldwide that are partnering with U.S. embassies. She’s asking for our help to give them ideas for games they can play on NGD (Saturday, November 13).

“I would like to suggest free games that they can find on the Internet to play on NGD. Do you know any paper-based games, such as crossword puzzles or word games for them to try? Anything that is low-tech or no-tech based is preferable. Many participants are learning English as a foreign language.”

Does anyone have suggestions to help with this? TIA!

HAPPY GAMING, 8BITLIBRARIANS.


Technology is not the enemy!

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Let’s talk about education.

We’ll start here. This is an old old 8bitlibrary post that leads to a video of James Paul Gee, one of the world’s experts on using gaming as a teaching tool. His idea that the traditional schooling structure now has “competition” was one that resonated with librarians. By competition, he meant this: in the past, if you wanted to learn something, you had to go to “school”. NOW, you can go lots of places; I’ve managed to get things like “Login with Facebook” and mobile “touch” integration on this site without ever going to school to learn it. Gee goes on to list LIBRARIES (along with the internet) as one of those “competitors” to schools.

But what does this “competition” mean for the traditional educational system?

This leads me to something I shared on Facebook a few days ago. It is just a short article from the New York Times that suggests cheating in K-12 schools isn’t just a problem, it’s an epidemic. We had a lengthy discussion on the topic, which was launched with the comment I made:

As someone who was a HS student just as the internet rose, we  never thought of it as “cheating”. IRL, you use all the tools at your disposal to accomplish a task, including working with others (aka “sharing answers”), using multiple information sources (aka “pasting from the web”), and choosing the fastest means to solve a problem (aka “texting”). All of my post-HS accomplishments (like 8bitlibrary.com) were partly because I employed the same “illicit” skills I learned in HS.

While in the traditional, 19th-century notion of “school”, these things might be considered cheating. But let’s analyze the skills that these students are learning in this process: they have learned to solve problems by communicating quickly and effectively (in their case, via txt message & sharing answers). File that under working with a group, team building, and effective communication skills. They are learning how to think outside the box. You know who else thought outside the box? EVERY INNOVATIVE HUMAN BEING, EVER. When Pink Floyd sang “we don’t need no education” on The Wall, they didn’t mean they didn’t need to learn. They meant they didn’t need that traditional learning structure. Our students are learning valuable life skills in many cases despite of the education system, rather than by it.

That leads me to the next link. It is another article from the NY Times that summarizes research on the relationship between student achievement and access to a computer at home in low-income households. The results were (seemingly) pretty dire, with a noticeable achievement gap by the low income students at school when a computer was introduced at home. One of the findings was that the students spent their time playing games, which is presented as a negative in the article. Our readers are here at 8bitlibrary.com because they know games are not bad, and this leads us back to the first link where James Paul gee suggests that using games to teach is the wave of the educational future. I could link you to my School Library Journal article on using Pokemon as a Teaching Tool, but I won’t, because I’ve done that already.

So in that NY Times article, there’s just negative comment after negative comment about low-income students who have computers at home (and, let’s not forget that old basic rule of comparisons “Correlation does not imply causation“). So in one of the studies, there were strict filters put on the computers so the students could only use them for what was deemed “educational” by those performing the study. What the most interesting line in this article says is:

When devising ways to beat school policing software, students showed an exemplary capacity for self-directed learning.

That line was buried all the way in the last paragraph of the article. The sentence that follows it is:

Too bad that capacity didn’t expand in academic directions, too.

This is what is wrong with the education system. When teachers have students who show “an exemplary capacity for self-directed learning”, if they can’t direct that capacity into “academic directions”, we have a system of failing teachers, not failing students.

And this is what Gee talks about in that original link. If the education system doesn’t “reform”, these learning “competitors” will constantly put the education system in deeper and deeper irrelevance.

iphone_June 022

Project Brand Yourself a Librarian: THE AFTERMATH (PART 1)

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We came, we ALA’ed, and we got branded as librarians…

Since I had already branded myself a librarian back in January of this year, I decided to go another route for the ALA 2010 Project Brand Yourself A Librarian.  As an 8Bit Librarian, it goes without saying that video games have a special place in my heart.  I can remember getting my Nintendo Entertainment System in 1986 along with the games Super Mario Brothers, Duckhunt, Trojan, and Mighty Bomb Jack.  I was in love instantly, not with just the experience itself, but the characters as well.  Old Nintendo games have a reputation for not having the most well developed story lines but I found out that worked to my advantage. Instead of books, it was video games that unlocked my curiosity and imagination.  They challenged me to create stories, think, and create.

When it came time to get another tattoo, picking my homage to video games was easy.  The Legend of Zelda was the first video game that captured me completely.  I was so into the world of Hyrule and the main character Link that it was all I thought about.  I would spend hours playing in the woods, envisioning my own Hyrule.  I would draw maps based on what I discovered while playing the game.  Point being, The Legend of Zelda unlocked something in me that had been locked up before.  I became curious.  Instead of just sitting back and having the world fed to me, I decided to seek it out on my own.  I don’t know exactly why I became a librarian, but I’m thinking that had something to do with it.  That eternal curious feeling.

One of the reasons why 8BitLibrary was started by JP and I was not only to advocate for video gaming in libraries but also to reach out to the people that are  just like the six year old version of myself I described above.  In my youth, video games in libraries were not something that went together at all.  Because of that, I sort of backed away from my library as I got older.  I felt like they didn’t get me.  I now look back on those years as a time where I lost a valuable resource that could’ve changed my life.  Who know what I would be like if I had the library to guide me during those teenage year.  My point is simple…if I can reach out to those teens with games and show them just what else we have to offer, I might be able to make a positive impact on their life.

So, here’s where I explain my tattoo.

Here’s the history behind the game and the Triforce, the relic which Link holds in my tattoo.  I got it simply because I love 8Bit art and I love what the triforce stands for:  WISDOM.  POWER.  COURAGE

I feel like that should be the new logo and slogan for libraries.

(much love to Peter Bromberg for the photo)

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