Posts tagged Cataloging

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Emerging Leaders present best practices for video game collection development

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Emerging Leaders present best practices for video game collection development

Are you thinking about starting a video game collection for your library? Are you wondering how to take your video game collection to the next level? Join the 2011 ALA Emerging Leaders Team G for a poster presentation on video game collection development at the ALA Annual Conference on Friday, June 24, 2011 from 3:00pm – 4:00pm in Conference Center Room 271-273.

Team G, comprised of Erik Bobilin, Abby Johnson, Kate Kosturski, Jonathan Lu, and Nicole Pagowsky, will present information on issues and best practices when developing a video game collection, including Circulation & Access, Selection & Purchasing, Weeding, and an ideal MARC record. The team surveyed public, academic, and school libraries across the United States and Canada and spoke with experts in the field to find out what innovative ideas might change what we know about video game collections in libraries.

ALA’s Emerging Leaders program allows new professionals to gain experience and create personal networks within the American Library Association by working with a group on an assigned project.

For more information, check out the team’s website: http://bit.ly/libvideogames

 

JP and I had the opportunity to work with the awesome Team G over the past six months on this program.  They’ve done some amazing work with this project that I hope you all will check out if you’re going to be at ALA 2011.

dewey

Cataloging Video Games at your Library: A brief introduction

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Dewey probably never envisioned a time where we’d be cataloging video games that we play on our talking picture boxes, so why do we have to listen to him?  Cataloging video games is a new thing for libraries.  There’s a bit of confusion floating around on how to do it, so I say we capitalize on this chance to forge a new path ahead.

I have started circulating video game collections at two libraries and we did the call numbers two different ways.  Both have their pros and cons as you will be able to easily see.
At the Cape May County  we labeled the games with this format:
(GAME) (FORMAT) (FIRST THREE LETTERS OF TITLE)
For example, Super Mario Galaxy 2 for the Nintendo Wii would look like this:
GAME WII SUP

Here’s an example of this method:
At my current library, we label the games with simpler tag:
TEEN GAME

Our thinking was that the games were in the teen area and the titles were easily visible on the spine label already.
Here’s an example of this method:
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My point with this post is simple.  There are many different ways that you can do this and it all boils down to the simple question “what will work best for your patrons?”
Please share any video game cataloging examples you have in the comments below!
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