Posts tagged art
Amateur Video Game Composers
1Coming off of yesterday’s post about the ALA’s Office of Intellectual Freedom Machinima contest, I decided to talk more about using video games as a medium for creative expression. Yesterday I talked about video games & film, today, video games & music!
Chiptune is a genre of music where the composer and/or performer uses the sounds generated by “retro” video game or computer hardware as the instrument. Instead of playing a guitar or a trumpet or a violin, they play a Gameboy. Or a Commodore 64.
The phrase “8 bit” evokes a certain nostalgic emotion attached to video game culture, which is why the movie we linked to in yesterday’s post was titled 8-bit, why we’re called “The 8bitlibrary”, and where this collective of chiptune musicians get their name:
Before I was a librarian blogger, I was a video gamer. And as such, I got into this crazy genre of music called chiptune. The 8bitpeoples are a collective of musicians who use classic video game hardware to make music and then give it away free on the internet. I actually think they are at least part of the reason why I ended up becoming a librarian: the idea that information and expression should be free (including artistic expression) is one of the core principles of librarianship. The contest that spawned yesterday’s post, and inspired today’s, is thanks to the efforts of the ALA Office of Intellectual Freedom in fact!
8bitlibrary.com is inspired a bit by them as well; while the “8 bit” in the name we took because of its nostalgic nature, and the “library” because of our love for Library Garden et al, the idea of “a collective of creative outside-the-box thinkers” in this field is at least partly inspired by the 8bitpeoples.
This is something librarians should seriously think about as we move forward: we aren’t book depositories. Even things like literacy are only part of what we do. Let’s take our inspiration from a variety of sources. Musicians. Chefs. Artists. I would love to see a wave of librarians who say “I became a librarian because of an example set by a musician“. I had a convo with Allen McGinley on our way down to #ALA10: he said he would love to see a librarian on the cover of Rolling Stone magazine, not as a musician, but as a librarian. I ended up using that as one of my two goals for an exercise we did during an ALA Emerging Leaders event.
Anyway, enjoy some free Chiptune music via the 8bitpeoples:
one of my favorite Christmas Albums, ever:
Who doesn’t love Axel F?
Banned Books Week ’10 Machinima
2As the video game medium grows in cultural importance, it is natural that game players will want to use these communication tools (are they REALLY games?) in creative ways. A good friend of 8bitlibrary.com, filmmaker Justin Strawhand, released a documentary in 2006 titled (appropriately) 8 bit. The trailer for the movie, interestingly enough, includes a shot of an artist who used a video game to depict “book burning”, see if you can catch it about 1 minute in:
The largest movement towards “using video games as to make art” is called Machinima. When you make a Machinima, you record video game characters as your “actors”, the video game is your “set”, and you are the director. Machinima is so popular that the PR campaign for the upcoming game Halo: Reach include humorous machinima commercials using Halo as the tool to make the commercials. Here’s an example of machinima:
And that brings us to the American Library Association’s Office of Intellectual Freedom’s contest:
Banned Books Week 2010: Second Life Machinima Contest
Calling all filmmakers! As part of our celebration of Banned Books Week (BBW) in Second Life this year, we’re inviting everyone to take part in our Banned Books Week Machinima Contest. Machinima is filmmaking within a real-time, 3-D virtual environment like Second Life.
Your inspiration for your machinima entry should be “Think For Yourself and Let Others Do the Same,” the theme for this year’s BBW campaign. Submissions will be accepted between August 22 and September 25, 2010. Participants can enter as many videos as they’d like. The grand prize winner will receive 10,000 Lindens; a BBW 2010 T-shirt; and their video featured on the OIF Blog and in AL Direct. For more information about the contest, including rules and specifications, please click here. For further questions regarding the contest, please contact Tina Coleman (AKA, Kay Tairov in Second Life) via e-mail at ccoleman@ala.org.
You know 8bitlibrary.com will be participating! We will for sure be taking that little clip of a “video game book burning” as inspiration.
Please help us help the OIF spread the word about the contest by tweeting this link: http://bit.ly/deMZui




