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The Adventures of Flat Justin:
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Flat Justin, JP, and @wawoodworth
Flat Justin made an appearance at “The Great Librarian Holiday Tweetup Mega-Fest-O-Rama” that was thrown in Princeton, NJ on December 11th 2010.

Having a few drinks.

Flat Justin with Melissa Brisbin's brother.

This image is not appropriate for a library blog, Flat Justin!

Sophie Brookover letting Flat Justin have a taste of the fab ketchup!

Flat Justin is ready for the bitter cold!

Flat Justin with @RedheadFangirl and Samantha Marker!

ALA Comic Book and Graphic Novel Member Initiative Group
6Hey 8bitlibrarians,
Guess what? We’re starting a Comic Book and Graphic Novel Member Interest Group in the American Library Association! Robin Brenner, Creator and Editor-in-Chief of www.noflyingnotights.com & I will be co-conveners, with the fab Tina Coleman serving as our ALA Staff Liaison.
BUT WAIT! Before we can make it happen, a
“Petition to Establish a Comic Book and Graphic Novel Member Initiative Group
in the American Library Association”
must go before the ALA’s Committee On Organization (COO) to be voted on and approved. We need 100 signatures on that petition. Would you kindly help us get them?
Enclosed in this post is the petition and the statement of purpose for the newly proposed group. If you are an ALA member-in-good-standing (i.e., you’ve paid your membership dues) and you’d like to sign your name to the petition, please fill out this info. An automated email will be sent to my email box and will serve as your digital signature.
Thanks so much, and please help us spread the word by posting / tweeting this link: 8bitlibrary.com/?p=2101
And here’s what you are agreeing to when you email me:
Petition to Establish a Comic Book and Graphic Novel Member Initiative Group
in the American Library Association
To the Committee On Organization (COO)
We, the undersigned members in good standing of the American Library Association, ask that the Committee On Organization approve the establishment of a Member Initiative Group (MIG) concerned with comic books and graphic novels in libraries, pursuant to ALA policy and refer to Council the following “statement of purpose” for the MIG,
“To provide a method for engagement and networking among ALA members interested in comic books and graphic novels. To collaborate with ALA units to support the inclusion of comic books and graphic novels in library initiatives and programs across the Association. To advocate for wider incorporation and acceptance by the profession and the Association for comic books and graphic novels in library services, programming, and collections. This group is open to all members, and encourages participation from members from all library types and members who serve various library user demographics.”
IF YOU AGREE to this, please click here to email me!
Thanks errbody. – J2theP
Retro Game Night at Bridgewater Library
0On Monday, December 20, the Bridgewater Library, in association with 8bitlibrary.com, will be hosting a Retro Game Night from 5-8:30 PM. Be there or be anti-aliased!
Bring your retro systems and/or your gaming thumbs.
Play Along
0I was inspired to write this article after a discussion in the LibGaming Google group, of which I’m part. It was a lively discussion about what librarians should know about gaming, and there were lots of participants. I’d be remiss if I didn’t mention it, for what was said in that discussion certainly informed this article greatly.
If you’re a librarian, you do readers’ advisory. It may be a small part of your job, if you do cataloging or ordering or hold an administrative position. In fact, you may never do it while on work time, but if you work in a library, people (especially friends and family) are going to ask you if there are any good books out there. Conducting readers’ advisory at the family dinner table is no different than conducting readers’ advisory at the reference desk, and is part of the overall public service you perform as an information and media professional. Given this, you have to read. You have to sample from all genres and formats. You may not finish every book you start, but you need real experience with as much literature as you can get your hands on. Read-alikes, reviews, and guided tools found online can only go so far; effective readers’ advisory begins with reading.
Following this line of logic, effective gaming programs and advocacy begins with game play. If you’re planning on integrating games into your library’s offerings, you need to be at least an entry-level gamer.
You don’t have to be an expert on tactics and techniques for first-person shooters. You don’t have to have an encyclopediac knowledge of the classics and up-to-the minute know-how on new games. It’s not about being the best. It’s not about having a backlist of D&D characters at varying levels for use with multiple editions of the game. It’s about having an appreciation for the medium as an art form and a way to connect with others–and there’s no better way to do that than to actually experience the medium itself. Also, be an active gamer will give you more credibility when you advocate for gaming at your library; you’ll be able to bring your own experiences to the table along with the excellent research and professional writing done supporting games and gaming. What’s more, if you’re familiar with games and gaming, you’ll be able to actually play with your patrons during your game programs, just like I do.
Even if you don’t get into the action yourself, it doesn’t hurt having some know-how on basic mechanics shared by many of the most popular games, so that you can better assist your patrons on getting started with their game play.
You don’t even have to spend money on games to get into the hobby. Kotaku recently did a run down of the best free PC games. Maybe you can give some of these games a spin. If you have a friend that owns a gaming console, chances are they’ll have you over for a game night, or even let you borrow their equipment. Check around your community for gaming groups that get together for Dungeons and Dragons or other tabletop games. Gamers of any type are, for the most part, an enthusiastic lot who love to share their passion and welcome new members to fold. If you do end up having to take a financial plunge, don’t be afraid of buying used equipment and games from GameStop, eBay, or Amazon.
What games should you play? Well, as many of them as you can! Just like every book has its reader and every reader their book, there’s a game out there for everyone. If you’re a really competitive person, you may like Call of Duty: Black Ops or Halo: Reach for their online multiplayer modes. If big guns and tactical positioning isn’t your thing, and you prefer something a bit more fast-paced, then Super Street Fighter IV might be a good choice. Not up for that level of competition? Team Fortress 2 is one my favorites, because it’s just plain fun, even when you’re losing. Super Smash Bros. Brawl is already a popular game among your teens, most likely; why not give it a try yourself?
Like racing and fast cars? There’s lots of great racing games out there, both realistic (Need for Speed: Shift, Gran Turismo 5) and not (Need for Speed: Hot Pursuit, Blur, and Split/Second). Mario Kart is always a fun, cartoony racing game that makes a great centerpiece for a party. Maybe you love puzzles. There is no shortage of puzzle games out there, but if I might suggest the excellent Portal, or the rather addictive game Plants vs. Zombies, which while not strictly a puzzle game certainly fires the same neurons as a puzzle game would.
If you love fantasy and science-fiction and always wanted to live those types of stories, try these role-playing/adventure games: Dragon Age: Origins, the Mass Effect series, Fallout 3 and Fallout: New Vegas, or any game with Final Fantasy or Zelda in the title.
Maybe you’ve played video games in the past and drifted away from the hobby. Well, I’ve excellent news for you. The Nintendo Wii has a feature called Virtual Console, which lets you purchase and play the old school classics for the consoles from the ’80s and ’90s. Super Mario Bros., Sonic the Hedgehog, and many others are right out your fingertips. Perhaps reconnecting with an old favorite is the best way to start your new gaming journey.
And to think, I just touched on video games! Board games are infinitely more varied. If you want something quick and easy, yet addictive and engaging, try Pictureka or In a Pickle. Chess, checkers, Connect Four, and Clue are old favorites that never fall out of popularity. I love Stratego because it’s highly tactical in its game play, much like the video games I enjoy. There’s also many, many card games out there, traditional and new. Collectible card games such as Magic: the Gathering and Yu-Gi-Oh are great. Go to your local Target or Wal-Mart and look at the board games; you’ll find lots to explore. Also, hit up FunAgain Games to see some excellent, less mainstream games. And by the way, Monopoly is so yesterday: Settlers of Cataan is where it’s at now.
Regardless of how you get into games or what games you get into, you may find this to be a hobby you enjoy and want to keep at. Even if you don’t become a gamer, you need to learn to play if you want to bring gaming into your library. You need to connect with the material, experience first-hand its value for education (both direct and indirect), understand why people love games, and be able to speak the gamer’s language (not the one used by hardcore competitors, necessarily: they make sailors and tattoo artists blush). You need an appreciation for the demographic you are serving and you need to be able to help users engage with games on their level.
So go ahead. Get gaming!
Cranky Kong responds to Michael Gorman
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I hear the American Library Association is holding another National Gaming Day tomorrow. There’ll be a national Super Smash Brother Brawl Tournament? In my day, brawls meant something. We brawled over ideas like women’s suffrage (a brawl I lost, but I digress). Tournaments ended in someone getting eaten by a lion. I hear no one even dies in this “game” you call “Smash Brothers”.
I also hear they will be playing a game called “Rock Band”. In my day, bands were rubber and rocks were used to throw at people who didn’t share our opinions. That game was very fun, and I can’t imagine this new fangled video version of a game could give you quite the same experience as a good old-fashioned stoning.
In my day, we didn’t have video games in our libraries. We didn’t even have video games. The only games we played were boring. That’s why we call them board games. Our most exciting game was “kick the can”, yet the 8bitlibrary.com bloggers didn’t even host a single game of kick the can at their Retro Gaming Day. You librarians nowadays have no sense of history and no moral compass.

Speaking of librarians nowadays, I WHOLEHEARTEDLY SUPPORT FORMER AMERICAN LIBRARY ASSOCIATION PRESIDENT MICHAEL GORMAN’S STATEMENT THAT GAMES DON’T HAVE ANYTHING TO DO WITH LIBRARIES. I agree with him when he says it is ludicrous to think “that all these young people would turn up to play video games and think, ‘Oh by the way, I must borrow that book by Dostoyevsky’.” In my day, libraries were full of books and children only spoke when spoken to.
You know what else libraries didn’t have? James Patterson books. If there is anything to me signaling the end of the world, it is “his” books, oh, and and sparkly vampires. In my day, vampires didn’t sparkle and didn’t eat garlic.
I also hear libraries have computers now. I find it ludicrous to think that people are going to pick up a Dostoevsky book after clicking around on one of those satanic machines. In my day, we read Dostoevsky by candle-light in the library (because electric lighting wasn’t around yet). I’m tired of electric lighting in libraries, come to think of it, because it ruins my experience of reading Dostoevsky.
You know what else libraries didn’t have in my day? Heating and air conditioning. I find no need for it. In my day we burned witches at the stake for heat in the winter. My late wife Bertha could attest to this.
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One of the worst things of all that I find coming out of today’s libraries is their dependence on the internet. They are helping people navigate the “information” that flows through this terrible series of tubes? I’ve seen what happens to you when you use too much internet, and I hope I’m not around when the sky rains chocolate. In my day, the only information we could trust was in books written by Dostoevsky, and this fact will never change.
Let me conclude by saying: Michael Gorman, I salute you and your courage to stand up against these whipper-snapping librarians of today. They are ruining what we love so much: stuffy quiet library spaces that no longer serve a purpose to our community!!
- Cranky Kong
(this is posted by JP on behalf of Cranky Kong, who is NOT in Super Smash Brother Brawl)
Retro Gaming is Fun for the Whole Family
0Retro Gaming events are great for public libraries. This program is fun, loud, and active. It presents an opportunity for everyone to connect through a shared interest. Mom is showing kids the Atari 2600 she played in the late 70s, teens are showing dad their favorites games on by-gone consoles. Everyone is interacting, engaging, and learning. Nostalgia abounds!
And a simple display can accomplish much of the same magic. Identify people in your community who have retro consoles or games and provide a secure area for them to display their treasures in the library. Between the consoles and controllers and games and artwork, these displays are highly engaging, and the conversations that result are priceless.
Public libraries are about connecting people and ideas, and the opportunities presented by retro gaming are endless.
Retro Gaming Day!
1Today was the first Retro Gaming Day at the Piscataway Public Library. We had a few emulators, but mostly it was old school actual consoles (with big boxy TVs) that patrons and librarians could play.
Atari console – Asteroids, Galaxian, Missile Command and even the god-awful but nostalgic ET was played.
NES- 2 dead consoles, and a patron went home to bring his working- still in the box. Much Duck Hunt was played.
SNES, DreamCast, Mac Classic, Playstation–a room of TVs, people, laughing, bazooka guns!
JP and Allen have much more video and pics to share on favorite games and why libraries should have video game programs to come…
Banned Books Week ’10 Machinima
2As the video game medium grows in cultural importance, it is natural that game players will want to use these communication tools (are they REALLY games?) in creative ways. A good friend of 8bitlibrary.com, filmmaker Justin Strawhand, released a documentary in 2006 titled (appropriately) 8 bit. The trailer for the movie, interestingly enough, includes a shot of an artist who used a video game to depict “book burning”, see if you can catch it about 1 minute in:
The largest movement towards “using video games as to make art” is called Machinima. When you make a Machinima, you record video game characters as your “actors”, the video game is your “set”, and you are the director. Machinima is so popular that the PR campaign for the upcoming game Halo: Reach include humorous machinima commercials using Halo as the tool to make the commercials. Here’s an example of machinima:
And that brings us to the American Library Association’s Office of Intellectual Freedom’s contest:
Banned Books Week 2010: Second Life Machinima Contest
Calling all filmmakers! As part of our celebration of Banned Books Week (BBW) in Second Life this year, we’re inviting everyone to take part in our Banned Books Week Machinima Contest. Machinima is filmmaking within a real-time, 3-D virtual environment like Second Life.
Your inspiration for your machinima entry should be “Think For Yourself and Let Others Do the Same,” the theme for this year’s BBW campaign. Submissions will be accepted between August 22 and September 25, 2010. Participants can enter as many videos as they’d like. The grand prize winner will receive 10,000 Lindens; a BBW 2010 T-shirt; and their video featured on the OIF Blog and in AL Direct. For more information about the contest, including rules and specifications, please click here. For further questions regarding the contest, please contact Tina Coleman (AKA, Kay Tairov in Second Life) via e-mail at ccoleman@ala.org.
You know 8bitlibrary.com will be participating! We will for sure be taking that little clip of a “video game book burning” as inspiration.
Please help us help the OIF spread the word about the contest by tweeting this link: http://bit.ly/deMZui
Tech Talk with Michael Sauers: Video Game Collection Development
1On Wednesday August 25 2010, 8bitlibrary.com’s JP Porcaro will be presenting a webinar with host Michael Sauers (@msauers)!
It is presented by the Nebraska State Library Commission. All of the info and free registration can be found here:
NCompass Live: Tech Talk with Michael Sauers: Video Game Collection Development – Online Session
Michael will be talking with JP Porcaro, Virtual Services Librarian at New Jersey City University and founder of 8bitlibrary.com, about Video Game Collection Development and advocacy issues that all libraries deal with when implementing (or planning to implement) video games into library collections and services.
In this monthly feature of NCompass Live, the NLC’s Technology Innovation Librarian, Michael Sauers, will discuss the tech news of the month and share new and exciting tech for your library. There will also be plenty of time in each episode for you to ask your tech questions. So, bring your questions with you, or send them in ahead of time, and Michael will have your answers.
NCompass Live is broadcast live on Wednesdays, from 10am – 11am Central Time. Convert to your time zone on the Official U.S. Time website.
Sessions are recorded for anyone who may want to see them again or who cannot attend them at the scheduled time. Registration is not required to view the archived recordings.






