8Bit Contributor Laverne Mann
8bitlibrary.com is now located at 8bitlibrary.com
0HEY 8BITLIBRARIANS,
So, you are reading this on the OLD 8bitlibrary.com. 8bitlibrary.com no longer redirects here (to blog.8bitlibrary.com). Here’s JP’s “farewell” post to the blog…but first, some nostalgia…
In 2009, JP Porcaro and Justin Hoenke met for drinks and found out they were both ALA Emerging Leaders for the upcoming year. Our bromance continued with daily IM chats until Justin one day said:
Let’s start a librarygarden of gaming.
So, we did. We really started taking off and getting hits when Justin made a joke on twitter:
Let’s all get library tattoos.
And I was like, YEA LET’S DO IT. And that’s how this whole thing happened…Justin & I would brainstorm crazy ideas, and if they were just crazy enough to work, i’d #makeithappen. So we started Project Brand Yourself a Librarian, librarians shared it like crazy, and a bunch of librarians got tattoos.
So from the very start, within weeks, we strayed from the original “library garden of gaming” idea.
We came up with other crazy ideas and made them happen:
- ALA DANCE PARTY (and other parties like the NJLA ones and the ACRL Social)
- #TeamRock8
- The Adventures of Flat Justin
- Think Tank (which grew into ALA Think Tank, facebook’s largest active group of international ideas-sharing for librarians)
- Cranky Kong, librarianship’s oldest blogger.
We also had lots of fabulous contributors, almost all the top names in the field of “gaming in libraries” either wrote for us or were considered part of the team.
And then we shifted from crazy ideas to more traditional ones:
- We ran the petition to start a the ALA Comic Book & Graphic Novel Member Interest Group, and with the help of everyone who sent in an online signature, we made it happen at ALA Mid Winter 2011.
- We ran National Unconference Day ’11, a hybrid online & in-person conference. We had fabulous lightning talks at it by Michael Stephens, Jaime Hammond, and Eli Neiberger.
- We became the largest active source for game reviews for librarians, and eventually lead the charge to make GameRT a reality.
- We hosted Retro Gaming Days all over New Jersey.
- Got involved in Buy India a Library.
- Launched #makeithappen and inspired MIH.
- Launched #libgaming (which has since died, sad sad…)
- We ran webinars.
In our heyday, we were getting about 4000 clicks a day (which is BIG for library blogs), and alexa.com had us listed as one of the highest trafficked library blogs. The only blogs that were getting higher traffic at the time were the ‘official’ ones; the LJ, SLJ and some of ALA ones…
Lots of success here in a short period of time, maybe moreso than any other library blog. So why did we let blog.8bitlibrary.com “die”?
- All of our contributors are doing other things.
We all got busy. 8bitlibrary lead us to publication deals, speaking gigs, new jobs, and new leadership opportunities. Now that GameRT exists, we have a more formal place to do our gaming-in-libraries work.
- Blogging is boring.
We should have figured out from day 1 that blogging was not what we were about. We were a successful BRAND, but never a good BLOG. All of the successes I listed had more to do with 8bitlibrary as a brand, and less to do with blog.8bitlibrary.com.
- WordPress sucks.
The blog was constantly marred by slow load times, login problems for contributors, and errors on the user and contributor end. Anyone who was a frequent contributor knows what I mean when i say “500 Internal Server Error”
- We have better places to “publish”
Blogging is NOT publishing. We’ll get some game reviews actually published via GameRT hopefully soon!
SO WHERE DOES THAT LEAVE 8BITLIBRARY?!
When Justin posted this on the new 8bitlibrary.com, people FREAKED out (they though we were killing everything, the facebook page, the twitter, the tumblr (which is now the main site) and the blog) and I had to write this.
Where we’re left without the blog is where we always belonged: as the party people of librarianship. So we’re still gonna do all the stuff we used to do, like ALA DANCE PARTY, Project Brand Yourself a Librarian, and all the Think Tanks and subsequent parties…but we won’t have to worry about keeping up this illusion that we’re a “professional” library blog.
We’re still here.
#partyhard and #makeithappen,
JP
8bitlibrary’s Games of the Year
2
2010 has been a pretty erratic year for gaming. The mobile and downloadable market has shown that you don’t have to create an triple-A title to be great, or to capture the hearts and wallets of people who don’t even consider themselves gamers. Whoda thunk that with new Mario, StarCraft, and Call of Duty titles, so much of our game time would be spent on Angry Birds? Along with all that’s occurring in screen-based gaming, board games seem to be enjoying a renaissance. At MPOW’s National Gaming Day event, the number of people looking wanting to play non-video games was exponentially larger than those looking to jam out on Rock Band. In the wake of all this change, the one thing we must never lose sight of is the ability for a game to surprise, and the titles chosen by 8BitLibrary writers are no exception.
The following are selections for our fave-rave games of the year. These aren’t meant to be consensus picks, nor should this be mistaken for a definitive list. I just asked people to submit their choices, along with their justifications. Beg to differ? Have something else to add? You know what to do.
- Fallout: New Vegas (Erin Mischak)
- Just Dance (Laverne Mann)
- Kirby’s Epic Yarn (Justin Hoenke)
- Pac-Man: Championship Edition DX (Toby Greenwalt)
- Red Dead Redemption (Chris Murray)
- Rock Band 3 (JP Porcaro)
See the full reviews after the jump.
Did you play these games in 2010?
0Games you might have missed in 2010
…and I missed everyone on this list! God of War: Ghosts of Sparta for PSP, Split/Second, Heavy Rain, Bayonetta and Vanquish.
Alan Wake combines gaming with an author lead character!
Alan Wake was a solid, albeit somewhat repetitive third-person action game. Playing as Alan, a mystery novelist, your wife goes missing in the town of Bright Falls, and suddenly the stories you write start to come to life.
As always we have to consider gaming rating/community when choosing library titles (see the drama when the Veterans for Peace protested playing Call of Duty Black Ops in a Sacramento library). An after hours event, with permission slips, and a title like Halo: Reach- where FPS is more alien than human- could be a better call. There are so many Teen and E for Everyone games to use for library gaming, we can avoid the landmines of perception that can set back gaming in libraries.
Retro Gaming Day!
1Today was the first Retro Gaming Day at the Piscataway Public Library. We had a few emulators, but mostly it was old school actual consoles (with big boxy TVs) that patrons and librarians could play.
Atari console – Asteroids, Galaxian, Missile Command and even the god-awful but nostalgic ET was played.
NES- 2 dead consoles, and a patron went home to bring his working- still in the box. Much Duck Hunt was played.
SNES, DreamCast, Mac Classic, Playstation–a room of TVs, people, laughing, bazooka guns!
JP and Allen have much more video and pics to share on favorite games and why libraries should have video game programs to come…
Joystiq
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Another resource for us gamin’ librarians: Joystiq
- Gaming news, Reviews of games
Walkthroughs to play games
Podcasts
Videos
Screenshots
From Joystiq’s About page: But don’t think that lighthearted jabs and an irreverent tone signals the end of serious business: Joystiq strives to maintain accuracy, to dig deeper, to do away with meaningless PR prattle, to gracefully decline luxury popcorn machines (like in the movie theater!), and to ask the awkward questions, all for you.
The Joystiq Network also includes:
Big Download: A fast and free downloads engine coupled with PC gaming news
Massively: Your best source for all the latest news on what’s happening in MMOs
WoW.com: Extensive coverage of the most popular online role-playing game ever, World of Warcraft
Retro Gaming Day press release…
4I got really excited when I got an email with an 8bitlibrary.com Retro Gaming Day press release in it! Big shouts to our own MaMcGinley & RedheadFangirl for setting this all up. Hope to see some of our readers at the event:
Saturday, September 11, 12 – 4 PM
The 8bitlibrary.com Retro Gaming Day
The first ever Retro Game Day will be conveniently located in central NJ at Piscataway Public Library! Cool panel speakers on retro games, and open play on old school platforms like SNES, Gameboy, Xbox! From Pac-Man to Mario to World of Warcraft, learn and play with the 8bitlibrary.com bloggers and librarians. See you there!
For more information, visit us at http://blog.8bitlibrary.com/retro or email questions to Laverne at lmann@lmxac.org.
Location:
Piscataway Public Library
Kennedy Branch
500 Hoes Ln, Piscataway, NJ
Who wants to play Construction Fail?
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Great for gaming or just for patrons looking for gaming sites at home or while using the library computers is the new GameFly Arcade.
The best part is no membership or downloads required– just click and play (as long as you have Flash installed).
Games called Construction Fail, (Don’t) save the princess and Gangster Bros..how can you go wrong?
GameFly Arcade is a new section on GameFly.com that brings together over 2,000 of the best free Flash games on the Web. Our Flash games are all hand-picked by hardcore gamers, and available to play any time with no downloads.
Best of all, GameFly Arcade is completely free for both members and non-members, so tell your friends! You can even share the games you like with friends via e-mail or your favorite social networks while you play.
Also, we’ve just released Update 1.2.5 for GameCenter on iPhone. Now you can Keep the games you’ve rented and want to own right through the app! Just go to your GameQ, and you’ll see the big blue Keep button if a game you have rented is available to Keep.
Check Mii
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One simple way to add some fun to your Wii Sports, Sports Resort and other Wii gaming is to add celebrity or character Mii’s.
The Check Mii Out channel is a free downloadable channel. There are Wii artisan contests to create character Mii’s (Marie Antoiniette, someone who loves plants). You can download these Mii’s to your system, and then when students/you play, they appear.
You can also choose from the Top 50 Popular Mii’s.
On my home system, I still get a kick when I am bowling and Chuck Norris or Batman is watching. Or if I run on Wii Fit, and pass Snoop Dogg. A friend created all the Lost characters, and playing Wii baseball, I had Sawyer pitching to Kate and Claire in the outfield.
Of course, allowing your regulars to customize their own Mii for playing can be great too.
Just a few minutes of time every few months can add just a little extra to your Wii experiences! 
3,2,1…Mario Kart tourney!
2Eli Neuberger, Ann Arbor District librarian and author of Gamers? In the Library?, suggested using GT System for the hardest part of running gaming tournaments, the ‘heavy lifting’ of creating brackets, points, matches. You create brackets online without the frantic scribbling on paper or on an spreadsheet. There hasn’t been a 2010 announcement of events, but contact information is found on the wiki to find out more.
GT System is a framework and a set of web tools for producing videogame tournaments of any size for players of any age or experience level. It gives you everything you need to promote and run a videogame tournament at your institution, and it allows all GT system players to see where how they stack up on local, regional and national leaderboards!
Patrons drop and add on-site to tournaments, so all the pre-game work can get blasted by surprises.
One experience:
I ran a Mario Kart tournament without this system – our library had an Under 12 years and Over 12 tournament. The children’s librarians did not fully get across to some kids/parents that they were wait listed, so all showed! Had to work quick on my blank ppt to change the brackets and matches I worked on.
Also, there were going to be 4 adults working the tourney, and two couldn’t come. Left a lot of work setting up controllers, announcing brackets for one while the other worked the room, helped sign in kids, talked with parents, took photos…
I was fielding calls from college students about using cheats and their own controllers. Having played Mario Kart, I was familiar…but not the endless hours these kids had! You might just have to make decisions on the spot– just stick to them!
Eli told us that if you have elementary kids, someone will cry. I think at least three kids cried. It’s hard when their parents are there, and you want them to have fun. But competition is a fact of life, and not everyone gets the blue ribbon.
Siblings bring their own twist; I had a set of triplet boys, and two made it to the finals of 3. The great thing was the parent who told me the triplet who won was not athletic or academic, so it was a win on a big stage for him, a first.
I created certificates for the top three winners, and a gave a gift card for GameStop to the winners in each age group.
The library I’m at now has weekly teen gaming, monthly elem. level gaming, and many tournaments. I’ve offered to try a MK tourney again- loved the cheering and laughing a whole room of parents and siblings made.






