8bit Contributor Chris Murray
8bitlibrary.com is now located at 8bitlibrary.com
0HEY 8BITLIBRARIANS,
So, you are reading this on the OLD 8bitlibrary.com. 8bitlibrary.com no longer redirects here (to blog.8bitlibrary.com). Here’s JP’s “farewell” post to the blog…but first, some nostalgia…
In 2009, JP Porcaro and Justin Hoenke met for drinks and found out they were both ALA Emerging Leaders for the upcoming year. Our bromance continued with daily IM chats until Justin one day said:
Let’s start a librarygarden of gaming.
So, we did. We really started taking off and getting hits when Justin made a joke on twitter:
Let’s all get library tattoos.
And I was like, YEA LET’S DO IT. And that’s how this whole thing happened…Justin & I would brainstorm crazy ideas, and if they were just crazy enough to work, i’d #makeithappen. So we started Project Brand Yourself a Librarian, librarians shared it like crazy, and a bunch of librarians got tattoos.
So from the very start, within weeks, we strayed from the original “library garden of gaming” idea.
We came up with other crazy ideas and made them happen:
- ALA DANCE PARTY (and other parties like the NJLA ones and the ACRL Social)
- #TeamRock8
- The Adventures of Flat Justin
- Think Tank (which grew into ALA Think Tank, facebook’s largest active group of international ideas-sharing for librarians)
- Cranky Kong, librarianship’s oldest blogger.
We also had lots of fabulous contributors, almost all the top names in the field of “gaming in libraries” either wrote for us or were considered part of the team.
And then we shifted from crazy ideas to more traditional ones:
- We ran the petition to start a the ALA Comic Book & Graphic Novel Member Interest Group, and with the help of everyone who sent in an online signature, we made it happen at ALA Mid Winter 2011.
- We ran National Unconference Day ’11, a hybrid online & in-person conference. We had fabulous lightning talks at it by Michael Stephens, Jaime Hammond, and Eli Neiberger.
- We became the largest active source for game reviews for librarians, and eventually lead the charge to make GameRT a reality.
- We hosted Retro Gaming Days all over New Jersey.
- Got involved in Buy India a Library.
- Launched #makeithappen and inspired MIH.
- Launched #libgaming (which has since died, sad sad…)
- We ran webinars.
In our heyday, we were getting about 4000 clicks a day (which is BIG for library blogs), and alexa.com had us listed as one of the highest trafficked library blogs. The only blogs that were getting higher traffic at the time were the ‘official’ ones; the LJ, SLJ and some of ALA ones…
Lots of success here in a short period of time, maybe moreso than any other library blog. So why did we let blog.8bitlibrary.com “die”?
- All of our contributors are doing other things.
We all got busy. 8bitlibrary lead us to publication deals, speaking gigs, new jobs, and new leadership opportunities. Now that GameRT exists, we have a more formal place to do our gaming-in-libraries work.
- Blogging is boring.
We should have figured out from day 1 that blogging was not what we were about. We were a successful BRAND, but never a good BLOG. All of the successes I listed had more to do with 8bitlibrary as a brand, and less to do with blog.8bitlibrary.com.
- WordPress sucks.
The blog was constantly marred by slow load times, login problems for contributors, and errors on the user and contributor end. Anyone who was a frequent contributor knows what I mean when i say “500 Internal Server Error”
- We have better places to “publish”
Blogging is NOT publishing. We’ll get some game reviews actually published via GameRT hopefully soon!
SO WHERE DOES THAT LEAVE 8BITLIBRARY?!
When Justin posted this on the new 8bitlibrary.com, people FREAKED out (they though we were killing everything, the facebook page, the twitter, the tumblr (which is now the main site) and the blog) and I had to write this.
Where we’re left without the blog is where we always belonged: as the party people of librarianship. So we’re still gonna do all the stuff we used to do, like ALA DANCE PARTY, Project Brand Yourself a Librarian, and all the Think Tanks and subsequent parties…but we won’t have to worry about keeping up this illusion that we’re a “professional” library blog.
We’re still here.
#partyhard and #makeithappen,
JP
8bitlibrary’s Games of the Year
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2010 has been a pretty erratic year for gaming. The mobile and downloadable market has shown that you don’t have to create an triple-A title to be great, or to capture the hearts and wallets of people who don’t even consider themselves gamers. Whoda thunk that with new Mario, StarCraft, and Call of Duty titles, so much of our game time would be spent on Angry Birds? Along with all that’s occurring in screen-based gaming, board games seem to be enjoying a renaissance. At MPOW’s National Gaming Day event, the number of people looking wanting to play non-video games was exponentially larger than those looking to jam out on Rock Band. In the wake of all this change, the one thing we must never lose sight of is the ability for a game to surprise, and the titles chosen by 8BitLibrary writers are no exception.
The following are selections for our fave-rave games of the year. These aren’t meant to be consensus picks, nor should this be mistaken for a definitive list. I just asked people to submit their choices, along with their justifications. Beg to differ? Have something else to add? You know what to do.
- Fallout: New Vegas (Erin Mischak)
- Just Dance (Laverne Mann)
- Kirby’s Epic Yarn (Justin Hoenke)
- Pac-Man: Championship Edition DX (Toby Greenwalt)
- Red Dead Redemption (Chris Murray)
- Rock Band 3 (JP Porcaro)
See the full reviews after the jump.
Retro Game Night at Bridgewater Library
0On Monday, December 20, the Bridgewater Library, in association with 8bitlibrary.com, will be hosting a Retro Game Night from 5-8:30 PM. Be there or be anti-aliased!
Bring your retro systems and/or your gaming thumbs.
